Spell
FieldThe Nordic Lights
Archetype:
Nordic
View:
3115
"Nordic" monsters on the field cannot be destroyed by battle. If this card on the field is destroyed: Destroy all "Nordic" monsters on the field.
The Nordic Lights — Power Evaluation
Final Score: 28 ± 6 · Confidence: Medium
- Intrinsic: 27 · Deck: 32 · Meta: provisional
- Primary role: Utility · Secondary: Floodgate/Control
Why it scores here
The Nordic Lights is a Narrow field spell that only grants battle protection to Nordic monsters and then wipes those same monsters if the card itself is destroyed — its own text turns it into a liability. It builds nothing on its own, provides no interaction against the opponent, and its defensive effect is redundant against the removal that actually matters. The 22 decks running it are overwhelmingly Nordic/Aesir decks, confirming a real but niche home rather than broad power, and its ATK/DEF (0/0) obviously earned no points.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 40 | No searcher or combo route is evidenced, and it is run as a 1-of in 19 of 22 decks, so it is drawn only when naturally opened (observed). |
| Combo & Conversion | 12 | Text alone grants no bodies or setup — battle protection builds no board, and combo data shows 0 appearances (verified). |
| Resource Economy | 18 | It is a straight -1 that additionally destroys your own Nordic monsters when removed, creating card advantage for the opponent (verified). |
| Effect & Interaction | 15 | The only effect is battle-protection for your own monsters; there is no negation, removal, or disruption aimed at the opponent (verified). |
| Material Utility | 8 | As a Spell Card it contributes no body, level, attribute, or name to any summon line (verified). |
| Resilience & Flexibility | 18 | Its own destruction triggers a wipe of all Nordic monsters on the field, so the common removal against it is a direct punishment rather than resistance (verified). |
| Deck-Building Efficiency | 30 | It is a low-cost 1-of that does not lock the deck, but it is an extra non-engine card whose self-destruct clause makes redundant copies actively risky (observed). |
Calculation
Weight profile: 1.0 Utility (default: no clear primary role). Intrinsic ≈ 27, Deck ≈ 32, Meta = provisional. Modifiers: Self-destructive liability (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Grants Nordic monsters on the field blanket protection from battle destruction
- Cheap to include as a low-cost 1-of in Nordic/Aesir decks
- Legal in TCG, OCG, and Master Duel
Weaknesses
- Its own destruction destroys every Nordic monster you control — a built-in board wipe
- Provides no card advantage, no disruption, and no combo output
- Archetype-locked, so it is dead weight outside Nordic decks
- Battle protection is largely irrelevant against the effect-based removal that decides games
- Cannot be searched from the deck by any evidenced route
Counters / choke points
- Mystical Space Typhoon / Cosmic Cyclone / Twin Twisters — destroying it also wipes your Nordic board
- Any effect-based monster removal, which the battle protection does not stop
- Non-Nordic decks simply cannot use it
Best use
Defensive field support for Nordic boards. Decks: Nordic, Aesir. Suggested copies: 1.
Evidence & gaps
- Verified: Text: Nordic monsters on the field cannot be destroyed by battle.; Text: if this card on the field is destroyed, destroy all Nordic monsters on the field.; Card is a Field Spell locked to the Nordic archetype; ATK/DEF are 0.
- Observed: 22 recent decks run it, 22 in the main deck and 0 in the side.; 40.9% of those decks are tagged Nordic, with Aesir and Nordic variants covering the rest.; Average 1.18 copies per deck; 19 of 22 run exactly 1 copy.; 0 combo appearances recorded across the sample.
- Inferred: No evidenced searcher exists, so the card is only live when naturally drawn.; Battle protection does not answer the effect removal that actually ends Nordic boards.; Because its destruction wipes your own Nordic monsters, opposing removal against it is a net negative trade.
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only






